What makes a person want to play a game? There are two categories for the answer to that question. Intrinsic, and extrinsic motivators. Extrinsic motivators are the most obvious ones. In games, people play to earn things like points, badges, or a spot on a leaderboard. They are motivated to attain some reward.
Gamification is the careful organization of incentives within your product to encourage specific engagement by harnessing both intrinsic and extrinsic motivation.
TonicPow offers tools to gamify your user experience. This is pretty exciting, but the process of gamification is not as simple as slapping incentives onto your product and sitting back while you go viral. There are lots of important things you should consider when designing your gamification strategy.
"Carrot and stick". Extrinsic motivation can push you to wake up for work each day, compel you to enter a contest for the reward, or make you obsess over beating your rival.
This is only half of the story though. Extrinsic reward is a big part of games, but not actually the primary reason we play. Sure there are games where you can win money, but people play games the time even without a monetary reward at stake. What is the incentive? The simple answer is, you're finding enjoyment in the activity itself.
There are a few primary factors that drive intrinsic motivation.
We strive to build the best tools in the industry for supporting gamification. Since Bitcoin SV offers fast and inexpensive transactions, we can use this to carry data about the player, the task at hand, and of course facilitate the rewards.
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